
Insurgency is a Half-Life 2 mod based on the war in Iraq, the combatants are the US Marines and the Insurgents. The mod's website (
www.insmod.net) describes the game as "a total conversion modification using Valve Software's Source Engine. Insurgency immerses you, as the player, into an intense and realistic online combat experience."
Now, to the point of this blog. Will this game work for league play? Eventually, I think it absolutely will. This is the best mod released for the HL2 engine that's not created by Valve. The gameplay is definitely team driven and with three different modes (battle, firefight and push), there's definitely enough variety to keep clans interested. Although the mod has some outstanding features for teams, the two big leagues, CAL & Cevo, haven't picked the game up yet. Here's some insight from a CAL admin:
"As a player, I must say this game is not ready for CAL competition YET.
I am a HUGE fan of this game though - and I can't wait until the RC's come pouring out.
A few things probably already covered though:
1.) Its still way too early to tell how well this game turns out.
2.) Those used to the America's Army old compass will be happy to see it implemented in this game. Those that don't will whine about there not being a map. Truthfully, play it for a bit, explore the maps. Pay attention to the map when its loading.
3.) There are a number of bugs that are a must fix before this game becomes playable in competition.
There are a number of "stuck spots".
Textures become translucent at a distance, but players behind them don't. Can we say snipers being called wall hackers?
There are a number of spawns that are pretty retarded. I mean who wants to spawn on an objective that is being captured by the enemy. If its being captured, spawn me at the next one. If its the last objective - for gods sakes spawn me somewhere else.
The loading screen is buggy.
The loading music playing after you join the server. FIX THIS ONE FIRST PLEASE!
Other then that, I love the game. Its the first game since DFLW I have actually enjoyed.
CAL|LouisCAL Operations "
I agree with Louis' points. I think that Insurgency needs to implement a better HUD or compass. Realism is great and all, to a point. Players, especially noobs, need to have an idea where to go, they need direction. This is simply an area where Insurgency fails at the moment, it is far from obvious for a new player to know where they should go.
I must say though that this mod deserves some real praise. It reminds me of some of my favorite Half-Life mods like Firearms and Frontline Forces. I think that it has a ton of potential and with some updates, more marketing and exposure, it will explode on to the clan & league scene.